![]() It will ask to confirm an overwrite of files, say yes. o file in the ACS folder, drag that folder into the SlomoBulletTime_Ultimate.pk3 which you've opened with IzArc or similar.ġ0. You should now have a SlomoBulletTimeThing.o file. o file of the same filename as the txt, in the location that the. Install/unzip gdcc, then drag the txt file onto the gdcc-acc.exe. ![]() You'll need it to compile the txt file into a. Refer to for the list of possible buttons you can replace it with. I use IzArc.Ģ.In the source folder, you'll find SlomoBulletTimeThing.txtģ.Inside that txt (open with notepad or similar), there will be four instances of BT_USER4 which you'll need to replace. You'll need to recompile a new ACS file from the source file.ġ.Open the pk3 file with a zip program. The mod has evolved a lot and I'm very proud of how it turned out. Special Thanks also go to Blue Shadow and Kinsie for solving the issue with choppy sounds. JP, Nash, ZDoom wiki, /vr/doom, DK_BulletTime, The Matrix and GreenLegacy for inspiration, learning material and code. Version R3.1c - fixed minor issue with activating slomo by pressing key too fast not registering activation.
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